Moon 7 dense board: Berry Bush detail panel
Stacklands · City & Base Management
Art style Hand-drawn & ink
About this game
Developer: Sokpop Collective · Publisher: Sokpop Collective · Platform: PC (Steam) · Art style: Hand-drawn & ink · Screen type: City & Base Management
More Stacklands screens in the Gallery
What to study
The detail panel is the missing piece of the card grammar: every card in the set so far carries its data on its face, but hovering a card opens this popup, BERRY BUSH with one line of flavour text and a 1-coin value, and the popup is the only place the flavour text exists. This frame pairs that popup with the densest board in the set, Moon 7, where the same Berry Bush card sits in a stack of three at top right and a ten-high Berry pile fills the lower board, so the card, its stack, and its detail view are all visible at once. The Ideas tab at 16/28 and the red 29/24 card counter show the same systems as the earlier keepers at a later, fuller state. Disclosure: the trailer's narration caption crosses the lower third of the frame (it covers no panel or card). Frame at about 50 seconds in the gameplay_trailer (Steam), pipeline candidate candidates/v0_0009.png at 49.52s, inspected at full resolution (1920x1080); the detail panel text, Ideas list, pack prices, and red 29/24 counter legible.
Patterns
How the screen is arranged.
detail-panel item-card quest-list top-bar
Components
Parts on screen.
Card Tooltip Quest tracker Resource bar
Screen inventory
- the densest board in the set, Moon 7: a Berry pile ten strips tall, Soil cards headed with the Berry growing on them, Coin and Rock stacks, Villager cards with heart-5, Apple and Stone cards, a Shed and a House as pink building cards, and the pack strip filled in (Humble Beginnings 3, Seeking Wisdom 4, Reap & Sow 10, Curious Cuisine 10, Logic and Reason 10, Explorers 10, one ??? left)
- the set's first card detail panel, bottom left: BERRY BUSH, 'A bush with delicious berries in it', 1 coin, opened by hovering the Berry Bush card at top right, so a card's flavour text and sell value live in a popup, not on the card face
- the left panel on its Ideas tab: Basic (Idea: Stick, Idea: Cooked Meat, Idea: Growth, Idea: House, Idea: Offspring) and Building, over 16/28 Ideas Found, the recipe collection at a later count than keeper 1's 15/28
- the top-right status cluster in its late-game state: 16/4 villagers, 2 coins, 29/24 cards in red over the limit, and a Moon 7 bar with a play button
- a cream toast at bottom right: Quest Completed, Open the Booster Pack, the same toast form as keeper 0, now closing a later quest
- disclosed burn-in: the trailer's narration caption ('Your villagers will have to eat every month.') runs across the lower third of this frame; it covers no panel, card face, or counter, and the detail panel, Ideas list, and all stacks stay fully legible
Top 3 colors
#b2e5b2 24%#a7c9a3 23%#97ab8c 22%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Sokpop Collective, Stacklands screenshot: Steam trailers (gameplay_trailer), Sokpop Collective, shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Sokpop Collective.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-29. verified 2026-10-29: pipeline candidate frame inspected visually at full resolution (1920x1080); real game UI (BERRY BUSH detail panel with flavour text and 1-coin value, Ideas tab list at 16/28, filled pack strip, ten-high Berry pile, red 29/24 counter, Moon 7 bar, Quest Completed toast) confirmed visible and legible; judged first-hand at full resolution in the 2026-10-29 idle pickup; trailer narration caption burn-in across the lower third disclosed in the study note and elements, covering no UI element
no published policy found (checked 2026-10-27); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.