Adventure map HUD: Wielder portrait, troop cards, end-turn button

Songs of Conquest · Campaign / World Map

Art style Pixel art

Songs of Conquest - Adventure map HUD: Wielder portrait, troop cards, end-turn button

About this game

Developer: Lavapotion · Publisher: Coffee Stain Publishing · Platform: PC (Steam) · Art style: Pixel art · Screen type: Campaign / World Map

More Songs of Conquest screens in the Gallery

What to study

Songs of Conquest's adventure layer runs on almost no chrome: one portrait cluster in the top-left corner, one column of round buttons at the right edge, and one hourglass in the bottom-right to end the turn. Everything else is delegated to the map. The selected Wielder is a giant figure under a faction banner you can read from across the screen; a town being built is drawn with scaffolding instead of a progress bar; the pools that govern your army ('2/10', '10/100') sit as small cards beside the portrait rather than in a ledger. The restraint is the design statement, this is a Heroes of Might and Magic heir that trusts its painterly pixel map to carry state, and keeps the HUD to what a player must check every turn: who is selected, how much army they hold, and how to end the turn. Frame at 0:03.6 in the Feature Overview (Steam).

Patterns

How the screen is arranged.

map-hud portrait-panel hud-overlay

Components

Parts on screen.

Card Banner Toolbar Menu Portrait Map Pips Badge Subtitles

Screen inventory

  • top-left, the Wielder's portrait medallion (a masked, gold-faced figure on purple) ringed by essence pips in teal, white and red, with a level badge '1' and the caption 'Wielders 1/1' beneath it
  • beside the portrait, two small round ability icons and two troop cards showing the army's pools as fractions, '2/10' and '10/100', so the selected army's size reads without opening a panel
  • a vertical stack of four round menu buttons down the right edge (town, hexagon, flask and book glyphs)
  • the end-turn control is a single hourglass button in the bottom-right corner, the whole turn loop is one click, always in the same place
  • on the map itself, information is carried by the world, not chrome: the Wielder stands oversized under a tall purple banner bearing the Loth crown sigil, a town rises in scaffolding at the left edge (construction drawn as actual scaffolding), and resource piles, a graveyard and a still lake glow against the night palette

Top 3 colors

#1d191e 19%#554942 18%#281f27 18%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Lavapotion / Coffee Stain Publishing, Songs of Conquest screenshot: Feature Overview + 1.0 Launch Trailer (Steam), Lavapotion / Coffee Stain Publishing, shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Coffee Stain Publishing.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-24. verified 2026-10-24: pipeline scene frame v0_0001.png @ 3.63s in the Feature Overview, from the verified-clean curl-shim download (full decode exit 0, zero NAL/missing-picture errors), inspected visually at full resolution; Wielder portrait with essence pips and '1' badge, 'Wielders 1/1', the 2/10 and 10/100 troop cards, the four-button right-edge stack and the hourglass end-turn button all legible; no trailer caption, watermark or logo overlays the frame

no published policy found (checked 2026-10-24); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.