Combat HUD: interceptor squad selected

Homeworld 3 · Battle / Tactics

Art style Realistic 3D

Homeworld 3 - Combat HUD: interceptor squad selected

About this game

Developer: Blackbird Interactive · Publisher: Gearbox Publishing · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: Battle / Tactics

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What to study

The combat HUD at its most legible: the top bar holds the game chrome (tabs, resources, Build / Research, Launch), selection rings mark the chosen strikecraft in the world, and the bottom edge splits command from state, unit cards with LEAD ribbons and health bars on the left (plus Delta group and Neutral stance toggles) and a formation and movement command cluster with visible hotkeys on the right. Everything the player needs mid-battle sits on the frame edges, never over the action. Frame at about 2:26 in the Overview Trailer (Steam).

Patterns

How the screen is arranged.

top-bar hud-overlay bottom-dock action-bar status-row

Components

Parts on screen.

Card Tabs Resource bar Clock Vitals bar Action bar Button prompts

Screen inventory

Top 3 colors

#553a3c 20%#49373b 20%#ac8b6d 18%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Blackbird Interactive / Gearbox Publishing, Homeworld 3 screenshot: Overview Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Gearbox Publishing.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-31. verified 2026-10-31: frame extracted from the official Overview Trailer (Steam) and inspected visually at full resolution; real game UI (combat HUD) confirmed visible

no published policy found (checked 2026-10-21); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.