Combat HUD: full spool and equipped tools in a boss arena
Hollow Knight: Silksong · HUD & Gameplay UI
Art style Hand-drawn & ink
About this game
Developer: Team Cherry · Publisher: Team Cherry · Platform: PC (Steam) · Art style: Hand-drawn & ink · Screen type: HUD & Gameplay UI
More Hollow Knight: Silksong screens in the Gallery
What to study
The same corner HUD, now in its combat state: seven masks, a full silk spool bar, and two round tool icons (a red crest and a white sigil) beside the spool, showing the equipped loadout at a glance. The layout does not move or grow for combat; instead the spool bar fills and the tool icons appear, so the player reads readiness from the same two rows they already know from exploration. That stability is the design lesson: one HUD, two states, no mode switch. Frame at about 64.0s in the Release Trailer (Steam).
Patterns
How the screen is arranged.
hud-overlay status-row icon-hud top-bar
Components
Parts on screen.
Screen inventory
- seven white mask health icons at top left
- full white silk spool bar below the masks
- two round equipped tool icons beside the spool
- Hornet mid leap against two armoured foes in a gilded hall
Top 3 colors
#020708 22%#393a35 19%#171e1e 18%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Team Cherry, Hollow Knight: Silksong screenshot: Release Trailer English and Reveal Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Team Cherry.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-30. verified 2026-10-30: frame inspected visually at full resolution; seven masks, full spool bar and both tool icons all legible; frame from the official Release Trailer on Steam
Team Cherry FAQ (teamcherry.com.au/faq): free license to game owners and press for original media content including reviews and gameplay videos; study use, takedown honored within 48h
Rights holders: see Copyright & takedown.