Early-run HUD: Haunted Caverns quest, level 1, empty ability grid

Halls of Torment · HUD & Gameplay UI

Art style Pixel art

Halls of Torment - Early-run HUD: Haunted Caverns quest, level 1, empty ability grid

About this game

Developer: Chasing Carrots · Publisher: Chasing Carrots · Platform: PC (Steam) · Art style: Pixel art · Screen type: HUD & Gameplay UI

More Halls of Torment screens in the Gallery

What to study

The opening minutes are the most legible statement of the whole HUD: the quest tracker names the run's actual win condition (survive until 26 minutes remain) instead of a kill count, the ability grid sits empty so the player can see what a run builds toward, and the two left-side pools plus the run clock, gold, and skull counters are all readable at once. Compare it with the late-run frame to see how the same chrome fills up: empty slots become a full build, and the quest line becomes a damage total. No trailer burn-in, captions, or overlays are visible in this frame. Frame at about 0:03 in the Halls of Torment Gameplay video (Steam); targeted manual extraction, not a scene-change frame.

Patterns

How the screen is arranged.

hud-overlay side-panel quest-tracker slot-grid status-row

Components

Parts on screen.

Vitals bar Resource bar Quest tracker Clock Slots Menu

Screen inventory

  • Quest tracker top left: 'Survive the Haunted Caverns until there are only 26 minutes left', 0 / 4
  • Level 1 hero orb top left, tall XP bar, health 62 / 82 and second pool 502 / 502 bottom left
  • Red health orb bottom left held by a clawed hand, empty 2x3 ability grid top right under MENU
  • Run clock 29:34, 0 gold, 27 skulls bottom right
  • Sparse opening field: skeletons, a campfire, a chest and a barrel, hero near centre

Top 3 colors

#332827 24%#221f22 21%#343436 17%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Chasing Carrots, Halls of Torment screenshot: Halls of Torment Gameplay (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Chasing Carrots.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-11-03. verified 2026-11-02: targeted frame from the official Steam video, inspected visually at full resolution; quest text, level, both pools, empty ability grid, clock, gold, and skull counts confirmed legible

No published Chasing Carrots fan-content policy found (checked 2026-11-03); fair-use study use, takedown honored within 48h.

Rights holders: see Copyright & takedown.