Journal: White Checks over the Martinaise map

Disco Elysium · Campaign / World Map

Art style Painterly illustration

Disco Elysium - Journal: White Checks over the Martinaise map

About this game

Developer: ZA/UM · Publisher: ZA/UM · Platform: PC (Steam) · Art style: Painterly illustration · Screen type: Campaign / World Map

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What to study

The Journal's Map tab pairs a hand-drawn axonometric map of Martinaise with the game's White Checks list: every open check is a row naming its skill in that skill's colour plus a difficulty word (Medium, Heroic, Impossible), and rows lit white are the ones available to retry now. Selecting a person pins their painted portrait onto the district where the check waits, turning a quest log into a spatial to-do list. Frame at about 1:05 in the Date Announce and Features Trailer (Steam).

Patterns

How the screen is arranged.

map-overlay quest-list master-detail

Components

Parts on screen.

Tabs Portrait Map Marker Subtitles

Screen inventory

  • TASKS and MAP tabs
  • white check rows with skill and difficulty
  • hand-drawn district map
  • location labels
  • character portrait pin
  • district caption

Top 3 colors

#161615 24%#404543 22%#989590 16%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© ZA/UM, Disco Elysium screenshot: Date Announce and Features Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by ZA/UM.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-20. verified 2026-10-20: frame extracted from the official Date Announce and Features Trailer (Steam) and inspected visually; real game UI (journal map and white checks list) confirmed visible

no published policy found (checked 2026-10-20); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.