Skill check: Visual Calculus succeeds

Disco Elysium · HUD & Gameplay UI

Art style Painterly illustration

Disco Elysium - Skill check: Visual Calculus succeeds

About this game

Developer: ZA/UM · Publisher: ZA/UM · Platform: PC (Steam) · Art style: Painterly illustration · Screen type: HUD & Gameplay UI

More Disco Elysium screens in the Gallery

What to study

Skill checks resolve in the open: two big dice tumble over the scene, a green CHECK SUCCESS banner lands underneath, and the log explains the result in the voices of the skills themselves - Perception reports the footprints, then Visual Calculus, tagged [Hard: Success], corrects the count. The acting skill's portrait takes over the panel slot, so success feels like a colleague speaking up rather than a bare die roll. Frame at about 1:07 in the Date Announce and Features Trailer (Steam).

Patterns

How the screen is arranged.

dice-check skill-voices result-banner

Components

Parts on screen.

Card Banner Log Portrait Dice Dialogue box

Screen inventory

  • dice pair
  • CHECK SUCCESS banner
  • skill portrait card
  • dialogue log lines
  • difficulty tag [Hard: Success]
  • crime scene view

Top 3 colors

#1f2a28 24%#c6d0d4 18%#a9c9cb 17%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© ZA/UM, Disco Elysium screenshot: Date Announce and Features Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by ZA/UM.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-20. verified 2026-10-20: frame extracted from the official Date Announce and Features Trailer (Steam) and inspected visually; real game UI (skill check resolution) confirmed visible

no published policy found (checked 2026-10-20); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.