Skill check: Visual Calculus succeeds
Disco Elysium · HUD & Gameplay UI
Art style Painterly illustration
About this game
Developer: ZA/UM · Publisher: ZA/UM · Platform: PC (Steam) · Art style: Painterly illustration · Screen type: HUD & Gameplay UI
More Disco Elysium screens in the Gallery
What to study
Skill checks resolve in the open: two big dice tumble over the scene, a green CHECK SUCCESS banner lands underneath, and the log explains the result in the voices of the skills themselves - Perception reports the footprints, then Visual Calculus, tagged [Hard: Success], corrects the count. The acting skill's portrait takes over the panel slot, so success feels like a colleague speaking up rather than a bare die roll. Frame at about 1:07 in the Date Announce and Features Trailer (Steam).
Patterns
How the screen is arranged.
dice-check skill-voices result-banner
Components
Parts on screen.
Card Banner Log Portrait Dice Dialogue box
Screen inventory
- dice pair
- CHECK SUCCESS banner
- skill portrait card
- dialogue log lines
- difficulty tag [Hard: Success]
- crime scene view
Top 3 colors
#1f2a28 24%#c6d0d4 18%#a9c9cb 17%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© ZA/UM, Disco Elysium screenshot: Date Announce and Features Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by ZA/UM.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-20. verified 2026-10-20: frame extracted from the official Date Announce and Features Trailer (Steam) and inspected visually; real game UI (skill check resolution) confirmed visible
no published policy found (checked 2026-10-20); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.