Mission Report salvage: claim a Commando, value 779,266
BATTLETECH · Trade / Economy
Art style Realistic 3D
About this game
Developer: Harebrained Schemes · Publisher: Paradox Interactive · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: Trade / Economy
More BATTLETECH screens in the Gallery
What to study
Salvage is where BATTLETECH's battles turn into its economy, and the Mission Report screen treats the wreckage like a negotiated settlement, because it is one: the left column restates the contract's salvage agreement (priority 1 of 6 total) before showing a single item. The centre list prices everything in the game's own terms, partial 'Mech salvage counted in thirds of a chassis (a 25-ton Commando at 0/3 owned) and weapons in damage / stability / heat, while the right column turns picking into accounting: drag the Commando across and the claimed value (₡779,266) and the one-item priority limit update around a lit CONFIRM. The note underneath, up to five additional pieces arrive after priority picks, keeps even the leftovers feeling contractual. Frame at 1:28.5 in BATTLETECH Basics - Episode 2: Mercenary Life (manual extraction; the scene-change pass caught the Financial Report before it and the MechLab after it, but no salvage frame).
Patterns
How the screen is arranged.
data-table cost-list split-panel detail-panel
Components
Parts on screen.
Card Document Photograph List Marker
Screen inventory
- the left contract column: 'MISSION REPORT', CONTRACT 'LETTER OF MARQUE / BATTLE', 'TURNS: 0', and the SALVAGE AGREEMENT readout, PRIORITY: 1, TOTAL: 6, over a segmented bar with the priority marker set near the left
- the centre POTENTIAL SALVAGE list: two PARTIAL MECH SALVAGE cards (COMMANDO, 25T, 'YOU HAVE: 0/3'; FIRESTARTER, 35T, 0/3) over weapon rows that each carry DAMAGE / STABILITY / HEAT columns, two SKYLIGHT FLAMERs at 5 / 0 / 0, two HELLION M LASERs at 25 / 0 / 10, two SPERRY BROWNING MGs at 3X5 / 0 / 0, and a GENERIC MG AMMO row cut off at the list's foot
- the right CLAIMED SALVAGE column: the claimed COMMANDO partial-salvage card already dragged across, 'VALUE: ₡779,266' at the column head, 'SELECT 1 ITEMS' over a lit CONFIRM button, and the note 'AFTER CHOOSING PRIORITY ITEMS YOU WILL RECEIVE UP TO 5 ADDITIONAL PIECES OF SALVAGE'
- 'FUNDS: ₡425,000' at top right and a greyed CONTINUE button at bottom right, all over a dark photograph of the 'Mech bay
Top 3 colors
#030303 25%#000000 20%#09090a 19%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Harebrained Schemes / Paradox Interactive, BATTLETECH screenshot: BATTLETECH Basics - Episode 1: Combat + BATTLETECH Basics - Episode 2: Mercenary Life (Steam), Harebrained Schemes, shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Paradox Interactive.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-23. verified 2026-10-23: frame is a manual extraction (manual-salvage-88_5.png @ 88.5s) from the verified-clean curl-shim download of BATTLETECH Basics - Episode 2: Mercenary Life (Steam), found via a 0.5s fine scan of the 82-90s window and inspected visually at full resolution; 'MISSION REPORT / SALVAGE OPTIONS', the LETTER OF MARQUE contract and PRIORITY: 1 / TOTAL: 6 agreement, the COMMANDO and FIRESTARTER partial-salvage cards, the FLAMER / M LASER / MG rows with DAMAGE-STABILITY-HEAT columns, the claimed Commando and 'VALUE: ₡779,266' all legible; the extraction hash-matches the fine-scan frame at the same timestamp at distance 0.
no published policy found (checked 2026-10-23); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.