Combat Visor HUD: Wave Beam lock-on, energy 99, missiles 070/070
Metroid Prime Remastered · HUD & Gameplay UI
Art style Realistic 3D
About this game
Developer: Retro Studios · Publisher: Nintendo · Platform: Nintendo Switch · Art style: Realistic 3D · Screen type: HUD & Gameplay UI
More Metroid Prime Remastered screens in the Gallery
What to study
The weapon introduces itself. In the lab fight the cannon takes the lower-right third of the visor, crackling purple, and its name, 'Wave Beam', is printed on the gun, not in a tooltip: beam identity is read off the hardware while lock-on brackets and red markers do the targeting work at centre. Around that, the standard visor furniture holds (energy '99', radar, orange map, missiles '070 / 070'), and the room's own orange hologram specimen panels glow at the edges, the frame is a clean test of telling game UI from set dressing, because both are on screen at once and only the visor layer belongs to the player. Frame at about 0:58 in the launch trailer (YouTube), pipeline candidate candidates/v0_0019.png at 57.78s.
Patterns
How the screen is arranged.
visor-hud hud-overlay lock-on
Components
Parts on screen.
Screen inventory
- energy readout '99' with three tank pips and its bar at top centre; circular radar at upper left over an orange in-world hologram panel
- orange wireframe area map at upper right; missile count '070 / 070' at right
- lock-on brackets and red target markers clustered on the enemy at centre, with purple Wave Beam streaks crossing the frame
- the arm cannon fills the lower right, glowing purple, with the words 'Wave Beam' written on the weapon itself
- visor and beam selectors at both lower corners; large orange holographic specimen panels stand in the world at left and right, in-world displays, distinct from the visor HUD
Top 3 colors
#12151c 19%#40424b 19%#1c2128 19%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Retro Studios / Nintendo, Metroid Prime Remastered screenshot: Metroid Prime Remastered launch trailer video (YouTube, Nintendo of America), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Nintendo.
Source tier 2 (publisher-released) · screenshot: Steam store page · Official game page
Source details
Fetched 2026-10-24. verified 2026-10-24: pipeline candidate frame inspected visually at full resolution (1920x1080); real game UI (Combat Visor HUD: energy 99, radar, wireframe map, missiles 070/070, lock-on brackets, 'Wave Beam' cannon label, visor/beam selectors) confirmed visible and legible; no trailer text or marketing overlay in frame
no published policy found (checked 2026-10-21); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.