Tactics book: Alistair's condition-action slots

Dragon Age: Origins · Battle / Tactics

Art style Realistic 3D

Dragon Age: Origins - Tactics book: Alistair's condition-action slots

About this game

Developer: BioWare · Publisher: Electronic Arts · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: Battle / Tactics

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What to study

Dragon Age: Origins turns companion AI into a readable if-then table: each numbered slot pairs a condition (Self: Being attacked by a ranged attack) with an action (Activate: Shield Cover), and empty slots sit openly as (Target): (Condition) placeholders rather than hidden menus. The book presentation matters: presets (Custom 1), a Behavior default, and Disable tactics / Save Preset controls share one spread, so building, naming, and switching a behavior set is one screen, not a settings maze. No caption burn-in on this frame; the video's lower-third name captions appear only in its interview segments. Frame at about 1:28 in the GamePlay video (Steam).

Patterns

How the screen is arranged.

panel-grid side-panel detail-panel

Components

Parts on screen.

Portrait Minimap Toggle List

Screen inventory

Top 3 colors

#070402 24%#cfbf87 21%#3f2e1c 15%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© BioWare / Electronic Arts, Dragon Age: Origins screenshot: GamePlay (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Electronic Arts.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-11-01. verified 2026-11-01: frame extracted from the official GamePlay video (Steam) and inspected visually at full resolution; real Tactics book UI (Alistair, condition rows, Shield Cover action, preset controls) confirmed visible

no published policy found in this pass; fair-use study use, takedown honored within 48h (Phase-2 to re-check before deploy, as with prior ships)

Rights holders: see Copyright & takedown.