Rival Duel HUD: Sonic vs Shadow, 137.5m gap, Duel Boost gauges, speed 167

Sonic Racing: CrossWorlds · HUD & Gameplay UI

Art style Stylized 3D

Sonic Racing: CrossWorlds - Rival Duel HUD: Sonic vs Shadow, 137.5m gap, Duel Boost gauges, speed 167

About this game

Developer: Sonic Team · Publisher: SEGA · Platform: PC (Steam) · Art style: Stylized 3D · Screen type: HUD & Gameplay UI

More Sonic Racing: CrossWorlds screens in the Gallery

What to study

Duel Mode turns a race into a head-to-head readout: the top banner names both racers (Sonic with a crown, Shadow with a 2 Win Streak tag), the centre number states the gap exactly (137.5m), and twin Duel Boost gauges sit at top right, one per racer, so boost is a shared resource to watch, not a private meter. The corners carry each racer's gadget loadout as hexes, the left wheel holds the held item (a gold shuriken), and the bottom corners split the race state three ways: track minimap with racer dots and a 2/3 lap flag at left, rings 130 and speed 167 at right, position 2 with a target reticle at centre. Everything the duel is about, distance, boost, items and loadout, is on screen at once, because in a 1v1 there is no pack to hide behind. Frame at about 1:50 in the Year Two Showcase (Steam), pipeline candidate candidates/v0_0029.png at 109.94s; showcase footage of the Year Two update, live Nov 3, 2026.

Patterns

How the screen is arranged.

hud-overlay versus-panels map-overlay status-row

Components

Parts on screen.

Portrait Gauge Resource bar Minimap Crosshair Banner

Screen inventory

  • top banner reading SONIC with a crown against VS against SHADOW with a '2 Win Streak!' tag
  • centre distance readout reading 137.5m between the two racers
  • twin DUEL BOOST gauges at top right, one per racer
  • both racers' gadget hexes in the top corners (four hexes each side)
  • a gold shuriken item in a circular wheel at left and a dark item slot at right
  • bottom-left track minimap with racer dots and a 2/3 lap flag
  • bottom-right rings counter reading 130 above a SPEED readout of 167
  • a large position 2 graphic with a red target reticle at centre over the blue car
  • Shadow in a red boxing-glove vehicle at right, mid-attack

Top 3 colors

#a50837 28%#460b1f 22%#372939 15%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Sonic Team / SEGA, Sonic Racing: CrossWorlds screenshot: Year Two Showcase trailer (Steam, Season Pass Two app 4836670), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by SEGA.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-11-03. verified 2026-11-03: pipeline candidate frame inspected visually at full resolution (1920x1080); real game UI (Sonic vs Shadow banner, 137.5m gap, twin Duel Boost gauges, gadget hexes, item wheel, track minimap, 2/3 lap, rings 130, speed 167) confirmed visible and legible; no trailer text or marketing overlay in frame

SEGA Streaming Guidelines (support.sega.com, updated 2026-03-12): gameplay video use with commentary permitted, not promoted as official

Rights holders: see Copyright & takedown.