Combat: ten-card hand and enemy intent icons

Slay the Spire · HUD & Gameplay UI

Art style Comic & cartoon

Slay the Spire - Combat: ten-card hand and enemy intent icons

About this game

Developer: Mega Crit · Publisher: Mega Crit · Platform: PC (Steam) · Art style: Comic & cartoon · Screen type: HUD & Gameplay UI

More Slay the Spire screens in the Gallery

What to study

Every enemy declares its next move with an icon floating above it, crossed axes and swords carrying exact damage numbers, including a 13x2 multi-hit, so a turn is planned against known information rather than guessed. The ten-card hand arcs across the bottom with energy gems on each card, and status icons sit directly under each health bar, where the numbers they modify live. Frame at about 0:31 in the Launch Trailer (Steam).

Patterns

How the screen is arranged.

card-hand intent-icons status-row

Components

Parts on screen.

Card Vitals bar

Screen inventory

  • fanned hand of cards
  • energy cost gems
  • enemy intent icons with damage numbers
  • health bars
  • status effect icons
  • player block indicator

Top 3 colors

#2e3e33 22%#081612 22%#1c2b24 18%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Mega Crit, Slay the Spire screenshot: Launch Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Mega Crit.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-20. verified 2026-10-20: frame extracted from the official Launch Trailer (Steam) and inspected visually; real game UI (combat card hand and enemy intent icons) confirmed visible

no published policy found (checked 2026-10-20); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.