Shipyard 1: Iron hull upgrade blueprint
Hull Rupture · Tech / Research
Art style Pixel art
About this game
Developer: Konfa Games · Publisher: tinyBuild · Platform: PC (Steam) · Art style: Pixel art · Screen type: Tech / Research
More Hull Rupture screens in the Gallery
What to study
Shipyard 1 sells hulls as blueprints: the Iron hull is drawn as a grid of placed modules with empty slots outlined in orange, the left list prices Iron (free), Blaster (500) and Crab (1500), and a stat strip at the foot previews the deltas (+4/+1/+1/+1/+0) before the GET button. Behind the panel the star map waits with SET COURSE at the bottom, so buying a hull and plotting the next jump are one continuous flow. Frame at about 0:16 in the Gameplay Trailer (Steam).
Patterns
How the screen is arranged.
upgrade-grid cost-list side-panel top-bar bottom-dock
Components
Parts on screen.
Window List Grid Resource bar Map
Screen inventory
- SHIPYARD 1 panel with ship list: Iron (FREE!), Blaster (500), Crab (1500)
- Iron hull drawn as a blueprint grid of blue placed modules with orange empty slots
- stat delta strip at the foot (+4/+1/+1/+1/+0) and GET button
- top resource strip with eleven icon counts
- star map behind with jump nodes and route lines
- SET COURSE button and speed controls in the bottom bar
- MINOR SHIPYARD label bottom-right
Top 3 colors
#140519 22%#1d1121 21%#19111e 18%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Konfa Games / tinyBuild, Hull Rupture screenshot: official Gameplay Trailer and Launch trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by tinyBuild.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-11-05. verified 2026-11-05: frame extracted from the official Gameplay Trailer (Steam) and inspected visually; real game UI (shipyard/upgrade panel) confirmed visible
no published policy found (checked 2026-11-05); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.