Map of Hallownest: zoomed-in pan across the City of Tears
Hollow Knight · Campaign / World Map
Art style Hand-drawn & ink
About this game
Developer: Team Cherry · Publisher: Team Cherry · Platform: PC (Steam) · Art style: Hand-drawn & ink · Screen type: Campaign / World Map
More Hollow Knight screens in the Gallery
What to study
Hallownest's map is a hand-drawn chart the player fills in room by room, and at this zoom it reads as stained glass: each region is one flat, muted colour (olive Fungal Wastes, violet City of Tears, teal Royal Waterways, tan Hive) with the room outlines drawn over it, so a glance tells you which kingdom a corridor belongs to before you read a single label. Labelling is two-tier and sparing, regions in small caps, landmarks (Mantis Village, King's Station, Pleasure House, Isma's Grove) in quiet sentence case, and the only icons are ringed stag stations and a single white arrow for the Knight's own position. Dashed lines along the bottom admit what the map does not know: passages that exist but do not yet connect. The same screen zooms out to a block-diagram overview of labelled regions (seen seconds earlier in the trailer); this zoomed state is the one worth studying, because it shows the map working as a navigation tool rather than a progress poster. Frame at about 0:25 in the Release Trailer (Steam), manually extracted at 24.5s: the scene-change pass caught only the zoomed-out overview state (candidates/v0_0010.png, about 23.7s).
Patterns
How the screen is arranged.
map-icons location-label tabbed-panel
Components
Parts on screen.
Screen inventory
- Map header centred on an ornate white filigree frame
- region areas in flat muted fills: olive Fungal Wastes at left, violet City of Tears across the centre, teal Royal Waterways below, tan The Hive at right
- area names in small caps (FUNGAL WASTES, ROYAL WATERWAYS, THE HIVE) with sub-labels in sentence case (Mantis Village, King's Station, Pleasure House, Tower of Love, Isma's Grove)
- pale blue ringed icons marking stag stations
- white arrow player marker in the passage at top centre
- large white pan arrows at the left and right edges
- dashed white lines for unconnected passages along the bottom
- Zoom Out prompt with Z key chip, bottom right
Top 3 colors
#575f5e 28%#000000 27%#040509 25%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Team Cherry, Hollow Knight screenshot: Release Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Team Cherry.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-22. verified 2026-10-22: frame manually extracted at 24.5s from the pipeline-downloaded Release Trailer (Steam) and inspected visually at full resolution; real game UI (zoomed Hallownest map, region colours, area labels, stag-station icons and Zoom Out prompt) confirmed visible and legible; no trailer text overlays the frame
no published policy found (checked 2026-10-22); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.