Custom Mode lobby: teams, Montherme map and match settings

Company of Heroes 3 · Settings / System

Art style Realistic 3D

Company of Heroes 3 - Custom Mode lobby: teams, Montherme map and match settings

About this game

Developer: Relic Entertainment · Publisher: Relic Entertainment · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: Settings / System

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What to study

The lobby is a match contract before it is a battlefield: TEAM 1 lists three human players against three CPU Expert slots in TEAM 2, the (6) Montherme map shows numbered start positions for both sides, and the settings column states the terms in plain pairs (VICTORY POINT mode, FIXED LOCATIONS, TUNING PACK NONE, TICKETS 500). SELECT MAP and GAME OPTIONS sit above START MATCH, and the lobby chat logs each join, so the setup and the social layer share one screen. Frame at about 91.9s in the Sizzle 1.6 update Unrated trailer (Steam).

Patterns

How the screen is arranged.

side-panel top-bar

Components

Parts on screen.

List Map Log

Screen inventory

  • CUSTOM MODE header with PLAY, LOADOUT, STORE and MODS tabs
  • TEAM 1 with three human players and TEAM 2 with three CPU Expert slots
  • (6) Montherme map with numbered start positions
  • settings: PUBLIC, VICTORY POINT, FIXED LOCATIONS, TUNING PACK NONE, TICKETS 500
  • SELECT MAP and GAME OPTIONS buttons, START MATCH button
  • lobby chat with join messages

Top 3 colors

#3b3535 20%#191919 20%#1f1f20 17%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Relic Entertainment, Company of Heroes 3 screenshot: Sizzle 1.6 update Unrated trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Relic Entertainment.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-29. verified 2026-10-29: frame inspected visually at full resolution (1920x1080 native); both team lists, map, all settings, buttons and chat lines all legible; frame byte-identical between the stock pipeline fetch and an independent curl HLS re-fetch of the same trailer; frame from the official Sizzle 1.6 update Unrated trailer on Steam

no published policy found (checked 2026-10-29); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.