Battle HUD: victory points, minimap, Riflemen Squad card and command grid
Company of Heroes 3 · Battle / Tactics
Art style Realistic 3D
About this game
Developer: Relic Entertainment · Publisher: Relic Entertainment · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: Battle / Tactics
More Company of Heroes 3 screens in the Gallery
What to study
The battle HUD reads as four instruments at once: victory points and the match timer across the top, a circular minimap with red and blue territory at bottom left, the selected Riflemen Squad card at bottom center (portrait, Anti-infantry / Standard role, XP 204/900, 5/6 strength), and a command grid at bottom right, with resource counts and population above the card. The Infantry in Danger! alert at left shows how warnings interrupt the frame without covering the battle. Frame at about 57.4s in the Sizzle 1.6 update Unrated trailer (Steam).
Patterns
How the screen is arranged.
hud-overlay portrait-panel bottom-dock
Components
Parts on screen.
Minimap Portrait Resource bar Action bar
Screen inventory
- victory points 500 to 500 and match timer 14:33 at top
- circular minimap with red and blue territory at bottom left
- Riflemen Squad card: portrait, Anti-infantry / Standard, XP 204/900, 5/6 strength
- resource counts 9999, 8324 and 8204, population 33/100
- command grid at bottom right
- Infantry in Danger! alert at left
Top 3 colors
#423631 21%#d19875 18%#b47b61 16%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Relic Entertainment, Company of Heroes 3 screenshot: Sizzle 1.6 update Unrated trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Relic Entertainment.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-29. verified 2026-10-29: frame inspected visually at full resolution (1920x1080 native); victory points, timer, minimap, squad card, resources and command grid all legible; frame byte-identical between the stock pipeline fetch and an independent curl HLS re-fetch of the same trailer; frame from the official Sizzle 1.6 update Unrated trailer on Steam
no published policy found (checked 2026-10-29); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.