Mystery event intro: THE THIRD NIGHT, three nights remaining
WORLD OF HORROR · Dialogue / Conversation
Art style Pixel art
About this game
Developer: panstasz · Publisher: Ysbryd Games · Platform: PC (Steam) · Art style: Pixel art · Screen type: Dialogue / Conversation
More WORLD OF HORROR screens in the Gallery
What to study
A mystery opens with its stakes on screen: THE THIRD NIGHT header counts three nights remaining, the narrative box explains the setup (stopped by a friend's mother, handed a package for her child), and the portrait at right plus the May 1984 date and DOOM 7 percent top bar place the scene in the run. The apartment block and town behind the portrait sell Shiokawa before any choice is offered. Frame at about 50.7s in the V1.0 Release Date Trailer (Steam).
Patterns
How the screen is arranged.
top-bar story-panel detail-panel location-label portrait-panel
Components
Parts on screen.
Banner Dialogue box Portrait Gauge
Screen inventory
- THE THIRD NIGHT header with three nights remaining subhead
- narrative text box: stopped by a friend's mother, handed a package for her child
- character portrait at right
- apartment block and town backdrop
- top bar dating the run May 1984 with DOOM at 7 percent
Top 3 colors
#ffffff 22%#191919 21%#838383 20%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© panstasz / Ysbryd Games, WORLD OF HORROR screenshot: V1.0 Release Date Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Ysbryd Games.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-31. verified 2026-10-31: frame inspected visually at full resolution; header, subhead, narrative box, portrait, and DOOM meter all legible; frame from the official V1.0 Release Date Trailer on Steam
no published policy found (checked 2026-10-31); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.