Map editor: placing a town with capacity and zone settings

Transport Fever 2 · City & Base Management

Art style Realistic 3D

Transport Fever 2 - Map editor: placing a town with capacity and zone settings

About this game

Developer: Urban Games · Publisher: Good Shepherd Entertainment · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: City & Base Management

More Transport Fever 2 screens in the Gallery

What to study

This is the map editor, not the game: a town is being brushed onto empty desert, and the UI is deliberately simpler than the in-game builders (a TOWNS picker with a search field, a Settings panel with just a Capacity slider and Commercial/Industrial Random dropdowns, and a circular brush cursor marking the site). The $0 account and Jan 1, 1950 date confirm no company exists yet, and the Building town... (0%) label catches generation mid-act. For a game about growing networks, the editor's restraint is the design lesson: three controls place a town. No trailer caption crosses the frame. Frame at about 1:16 in the Launch Trailer (Steam).

Patterns

How the screen is arranged.

build-palette side-panel status-row bottom-toolbar search-field

Components

Parts on screen.

Slider Progress bar Resource bar

Screen inventory

  • TOWNS picker panel with a town icon card and Search field
  • right SETTINGS panel: Capacity slider set to Small, Commercial Random, Industrial Random
  • circular brush cursor over desert terrain
  • Building town... (0%) progress label top right
  • bottom toolbar with account $0, earnings $5,000,000 and date Jan 1, 1950

Top 3 colors

#363e40 23%#9f967e 19%#8c8671 18%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Urban Games / Good Shepherd Entertainment, Transport Fever 2 screenshot: Launch Trailer and Release Date Announcement Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Good Shepherd Entertainment.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-11-01. verified 2026-11-01: frame extracted from the official Launch Trailer (Steam) via the clean curl-shim download and inspected visually at full resolution; real game UI (TOWNS picker, Capacity/Commercial/Industrial settings, brush cursor, Building town label) confirmed visible and legible

no published policy found (checked 2026-11-01); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.