Destinations layer: public and private transport heat map
Transport Fever 2 · Campaign / World Map
Art style Realistic 3D
About this game
Developer: Urban Games · Publisher: Good Shepherd Entertainment · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: Campaign / World Map
More Transport Fever 2 screens in the Gallery
What to study
Where the line manager lists routes, the destinations layer judges them: the city drains to grey and the two demand gradients take over, green for public transport and blue for private, each running Low to High so the player can see at a glance which streets are served and which are not. Route lines stay drawn over the heat map in purple and green, so a gap in coverage reads as a missing line, not an abstract number. The left rail of layer icons shows this is one overlay among several, not a separate map screen. No trailer caption crosses the frame. Frame at about 0:46 in the Launch Trailer (Steam).
Patterns
How the screen is arranged.
side-panel layer-legend map-overlay status-row bottom-toolbar
Components
Parts on screen.
Map Marker Resource bar Toolbar
Screen inventory
- DESTINATIONS LAYER panel with Public transport green gradient Low to High
- Private transport blue gradient Low to High
- Residential filter dropdown set to All
- left layer-rail icons for map overlays
- desaturated city with purple and green route overlays and stop markers
- Haikou town label with cargo icons
- bottom toolbar with account $17,917,154 and date Aug 3, 2024
Top 3 colors
#d9d9d7 24%#606573 20%#abadba 17%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Urban Games / Good Shepherd Entertainment, Transport Fever 2 screenshot: Launch Trailer and Release Date Announcement Trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Good Shepherd Entertainment.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-11-01. verified 2026-11-01: frame extracted from the official Launch Trailer (Steam) via the clean curl-shim download and inspected visually at full resolution; real game UI (Destinations layer panel with both gradients, route overlays, layer rail, bottom bar) confirmed visible and legible
no published policy found (checked 2026-11-01); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.