Building panel: Recycler work area

Surviving the Aftermath · City & Base Management

Art style Stylized 3D

Surviving the Aftermath - Building panel: Recycler work area

About this game

Developer: Iceflake Studios · Publisher: Paradox Interactive · Platform: PC (Steam) · Art style: Stylized 3D · Screen type: City & Base Management

More Surviving the Aftermath screens in the Gallery

What to study

The building panel as a work order: the Recycler is healthy and staffed but idle at 0% because its work area sits over nothing useful, and the panel says so in plain language (Move Work Area over to a Plastic deposit) while the red circle on the colony shows exactly where the area is. The resizable work area, the assigned colonist, and the Demolish action share one panel, so managing a building is one decision, not a menu hunt. Manual ffmpeg extract at 31.5s in the Surviving the Aftermath trailer (Steam); the scene-change pass missed this shot. No trailer burn-in, caption, or logo on this frame.

Patterns

How the screen is arranged.

side-panel detail-panel status-row top-bar bottom-dock resource-readout

Components

Parts on screen.

Window Resource bar Portrait Progress bar Gauge Toolbar Clock Tooltip Banner

Screen inventory

  • a Recycler side panel with Health 100% and Pollution 0% bars
  • a Status row reading Move Work Area over to a Plastic deposit
  • a 0% efficiency gear with workers 4/4 and resources 0/4
  • an Options section with an assigned colonist portrait
  • Move Work Area and Demolish actions
  • a red work-area circle drawn on the colony
  • a tooltip reading Uses a Work Area / Plastic Trash 67
  • a hint reading LCTRL + SCROLL TO RESIZE WORK AREA
  • a No free Carriers left alert at top left
  • a specialist roster of 3 portraits plus slots 4-10
  • a full top resource bar
  • a Day 1 readout with pause and speed controls and a bottom toolbar

Top 3 colors

#121317 23%#2b2732 21%#323342 19%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Iceflake Studios / Paradox Interactive, Surviving the Aftermath screenshot: Surviving the Aftermath trailers (Steam) — Iceflake Studios / Paradox Interactive, shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Paradox Interactive.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-11-06. verified 2026-11-06: manual ffmpeg extract at 31.5s; full-res 1920x1080 review; Health and Pollution bars, Status row, efficiency gear, worker and resource counts, Options portrait, Move Work Area and Demolish, work-area circle, tooltip, resize hint, and Carriers alert legible; 5 fps strip 30.5-32.5s: cut into the panel at about 31.3s (dist 261), then dists 10, 6, 4, 5, 5, a settled hold 31.3-32.3s; dense frames 31-32s show the same panel; aHash+dHash 181 vs nearest manifest item (dune-spice-wars-4); no Surviving the Aftermath entry in manifest (1318 items).

Paradox Interactive User Agreement, section 6 'Streaming Paradox Games' (https://store.steampowered.com/eula/949230_eula_1): permits videos, live streams, or artwork containing gameplay, music, sound, and screenshots from officially released games and from promotional materials officially released (such as product trailers), shared publicly and freely available, monetization only via the sharing site's official programs; requires the creator's own creative input and forbids mere copies of Paradox Game Content without it. Partial fit: the policy is written for videos/streams on media-sharing sites, not a still-image catalog, but the Gallery's curation and study notes are the required creative input and the source is officially released promotional material. Also referenced: Paradox Let's Play policy (https://www.paradoxplaza.com/lets-play-policy). No Iceflake Studios specific creator policy found. Fair-use fallback for Phase-2: frames are stills from the official Steam trailers, unofficial, not endorsed, takedown honoured within 48h.

Rights holders: see Copyright & takedown.