Surface base: in-world station bubbles

NAUTUS · City & Base Management

Art style Painterly illustration

NAUTUS - Surface base: in-world station bubbles

About this game

Developer: Magic Design Studios · Publisher: Arc Games · Platform: PC (Steam) · Art style: Painterly illustration · Screen type: City & Base Management

More NAUTUS screens in the Gallery

What to study

The working base explains itself in-world instead of through a HUD: speech-bubble chips float over the stations with live counts (5/15, 3/15), an E Use prompt sits where you are standing, and orange alert markers flag whatever needs attention. Management information stays diegetic, so the dollhouse view never gets covered by panels. Frame at about 0:50 in the Open Beta 2 trailer (Steam).

Patterns

How the screen is arranged.

detail-popup minimal-hud

Components

Parts on screen.

Speech bubble Marker Button prompts

Screen inventory

  • in-world station bubbles
  • resource count chips
  • interaction prompt
  • alert markers
  • workshop stations

Top 3 colors

#3aa7c3 27%#27362e 20%#767965 16%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Magic Design Studios / Arc Games, NAUTUS screenshot: Open Beta 2 trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Arc Games.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-20. verified 2026-10-20: frame extracted from the official Open Beta 2 trailer (Steam) and inspected visually; real game UI (in-world status bubbles) confirmed visible

no published policy found (checked 2026-10-18); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.