Surface base: in-world station bubbles
NAUTUS · City & Base Management
Art style Painterly illustration
About this game
Developer: Magic Design Studios · Publisher: Arc Games · Platform: PC (Steam) · Art style: Painterly illustration · Screen type: City & Base Management
More NAUTUS screens in the Gallery
What to study
The working base explains itself in-world instead of through a HUD: speech-bubble chips float over the stations with live counts (5/15, 3/15), an E Use prompt sits where you are standing, and orange alert markers flag whatever needs attention. Management information stays diegetic, so the dollhouse view never gets covered by panels. Frame at about 0:50 in the Open Beta 2 trailer (Steam).
Patterns
How the screen is arranged.
Components
Parts on screen.
Speech bubble Marker Button prompts
Screen inventory
- in-world station bubbles
- resource count chips
- interaction prompt
- alert markers
- workshop stations
Top 3 colors
#3aa7c3 27%#27362e 20%#767965 16%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Magic Design Studios / Arc Games, NAUTUS screenshot: Open Beta 2 trailer (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Arc Games.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-20. verified 2026-10-20: frame extracted from the official Open Beta 2 trailer (Steam) and inspected visually; real game UI (in-world status bubbles) confirmed visible
no published policy found (checked 2026-10-18); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.