Robot's CPU counter: FLIP to Target 2 against Stereohead

Dicey Dungeons · Battle / Tactics

Art style Comic & cartoon

Dicey Dungeons - Robot's CPU counter: FLIP to Target 2 against Stereohead

About this game

Developer: Terry Cavanagh · Publisher: Terry Cavanagh · Platform: PC (Steam) · Art style: Comic & cartoon · Screen type: Battle / Tactics

More Dicey Dungeons screens in the Gallery

What to study

Each Dicey Dungeons character replaces the dice with a different randomiser, and the Robot's version is a second interface living inside the first: instead of a row of rolled dice it gets a coin-flip counter, flip coins, add their faces toward the printed target (here Target 2), and use the total as its roll, with the ever-present risk of flipping past it. The design economy is that nothing else changes: its equipment is still a stack of big cards with slots and one-line effects (Burn Rate burns an enemy die for 6 damage; Money Back Guarantee refunds a coin to the counter), so a player who learned the Warrior's board already knows how to read this one, only the shape of luck is new. The INNATE banner at the top ('Stereohead is weak to shock.') completes the lesson: even the enemy's trait is dealt onto the same board as a headline. Frame at about 0:04 in the Reunion Trailer (Steam; manual extraction from the 2 fps probe pass over the window 3–6s). The ENEMY MOVES label and INNATE banner are the game's own UI, not trailer overlays.

Patterns

How the screen is arranged.

dice-check mechanic-callout

Components

Parts on screen.

Card Banner Journal Pips Slots Dice

Screen inventory

  • the grey panel at right is the Robot's CPU counter rendered as a coin-flip board: two coin rows (a face coin and a star coin) beside red counting squares, a 'Target 2' tab at the top and a wide FLIP button below, the Robot does not roll dice, it flips coins and adds their values toward the target, and overshooting is its built-in risk
  • the Robot's equipment stack at left takes coins, not dice: BURN RATE has three circle slots with a star coin already sitting in the centre one ('Do 6 damage, Burn 1 dice'), and below it MONEY BACK GUARANTEE has one empty dashed circle ('Return a coin to the CPU counter'), the same equipment-card language as the Warrior's board, re-skinned for a different randomiser
  • a black banner across the top states the enemy trait in plain words: 'INNATE: Stereohead is weak to shock.', next to the ENEMY MOVES label, the enemy's weakness is a headline, not a codex entry
  • the Robot (a white die with X pips) sits bottom-left at 28/28 with its yellow FURY bar; Stereohead, a boombox-headed figure in a purple suit, sits top-right at 28/28 with a dice x2 counter; TURN 1 and END TURN anchor the corners

Top 3 colors

#191a3b 23%#b36d60 18%#602a26 17%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Terry Cavanagh, Dicey Dungeons screenshot: Steam trailers (Reunion Trailer / Launch Trailer), Terry Cavanagh, shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Terry Cavanagh.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-25. verified 2026-10-25: manual extraction manual-robot-stereohead-4.png @ ~4s in the Reunion trailer, MD5 53cc01561b4dcc5e64119e4f1f0020a1, from the verified-clean curl-shim download (25,718,508 B, MD5 9c9c91c68a8f3892b16aae9d1cd6a233; full decode to null exit 0, zero error lines, decode-steam-861540-Reunion-Trailer.mp4.err), inspected visually at full resolution (1920x1080 native); the BURN RATE (star coin placed, 'Do 6 damage, Burn 1 dice') and MONEY BACK GUARANTEE cards, the CPU panel with Target 2 and FLIP button, the INNATE banner ('Stereohead is weak to shock.'), Robot 28/28 + FURY and Stereohead 28/28 + x2 all legible; the banners are in-game UI, no trailer marketing overlay in frame

no published policy found (checked 2026-10-25); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.