Combat face-off: Kill / Thwack, duelling stat cards

Demons' Night Fever · Battle / Tactics

Art style Cel-shaded & anime

Demons' Night Fever - Combat face-off: Kill / Thwack, duelling stat cards

About this game

Developer: SuperNiche LLC / Drecom Co., Ltd. · Publisher: Arc System Works · Platform: PC (Steam) · Art style: Cel-shaded & anime · Screen type: Battle / Tactics

More Demons' Night Fever screens in the Gallery

What to study

The face-off state: when an attack is chosen, the screen splits into two mirrored stat cards, attacker at bottom-left, defender at bottom-right, same fields in the same order (class type, HP as a fraction, level, attack/defence/mobility), so the comparison is read by position, not by hunting numbers. Both units are nearly dead (0/605 and 19/876) and the screen does not soften that: the HP fractions stay exact while the portraits loom and the defender protests in a speech bubble. It is a forecast screen drawn as a duel poster. Frame at about 1:07 in the PreOrder Trailer video (Steam), a pipeline scene-change survivor (candidates/v0_0022.png at 67.3s). Pre-release development footage, the trailer's own footer notes the final version may differ.

Patterns

How the screen is arranged.

versus-panels stat-panel portrait-panel

Components

Parts on screen.

Card Banner Portrait Speech bubble Vitals bar Build queue

Screen inventory

  • top-left banner names the exchange, Kill / Thwack, one attack described from both sides in a single strip
  • bottom-left card: Ryo, Special ATK Type, Wild Card Class, HP bar at 0/605, LV 11, S. ATK 367, P. DEF 215, Mobility 7, S. DEF 215, with her portrait looming behind the numbers
  • bottom-right card mirrors it exactly: Brave Heart, Special ATK Type, Support Class, HP 19/876, LV 14, S. ATK 409, P. DEF 196, Mobility 4, S. DEF 272
  • between the cards the field itself shows the attack landing on red range tiles; top-right the phase ribbon now reads PLAYER PHASE / TURN 2 with ENEMY and PLAYER chevrons queued and NEXT TURN 3, and the defender's speech bubble ('But I can still fight...!') sits over the impact

Top 3 colors

#1b1e1a 38%#0c1412 19%#74666d 17%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© SuperNiche LLC / Drecom Co., Ltd. / Arc System Works, Demons' Night Fever screenshot: PreOrder Trailer video (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Arc System Works.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-22. verified 2026-10-22: pipeline scene-change frame (candidates/v0_0022.png, 67.3s) inspected visually at full resolution (1920x1080 native), settled face-off, both stat cards, banner and phase ribbon sharp and legible

no published policy found (checked 2026-10-22); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.