Map HUD: resource ledger, victory race and Court Members
Old World · HUD & Gameplay UI
Art style Stylized 3D
About this game
Developer: Mohawk Games · Publisher: Hooded Horse · Platform: PC (Steam) · Art style: Stylized 3D · Screen type: HUD & Gameplay UI
More Old World screens in the Gallery
What to study
The whole Orders economy on one screen, and the design lesson is stacking: Old World's map HUD keeps four different time horizons visible at once, this turn (the Scout's Heal / Force March card and the NEXT UNIT button), this reign (the resource ledger with a per-turn delta under every stock), this generation (the COURT MEMBERS roster, where succession is literally the second group down, heirs numbered 1 and 2 in red crown badges), and the whole game (YEAR 26 / 200 with the 72-point victory race listed by nation). Nothing essential hides behind a tab; even the Ambitions tracker shows its fraction (120/400 Wood) rather than a percentage. The court panel does the character work with two trait words per person, Bold | Greedy, Cruel | Pathfinder, enough to remember who someone is without opening their sheet. Frame at about 0:20 in the Announcement Trailer (Steam), a scene-change survivor (v0_0008 at 20.15s) inspected at full resolution in this prep.
Patterns
How the screen is arranged.
top-bar side-panel portrait-panel
Components
Parts on screen.
Card Banner List Portrait Map Minimap Resource bar Progress bar Tooltip Badge Build queue
Screen inventory
- top bar, left: YEAR 26 / 200 over the victory race as a compact coloured list, 7/72: Greece, 6/72: Egypt, 6/72: Rome, 4/72: Carthage, 4/72: Assyria, the whole game's standings without opening a screen
- top bar, centre-right: the resource ledger as icon + stock + per-turn delta pairs (2,131 +29; 548 +1 with 5.5 under; 141 with 5.1; 63 +10 with 4.7; 160 with 4.4; 17 +21), then a second icon group (+35; 929 +59; 2,000 +87; 0/1), every yield readable in one row
- top centre, a production banner intrudes on the map instead of a side queue: FREE HOPLITE with a purple 4y progress bar and a small portrait
- right, the COURT MEMBERS panel grouped by role, SPOUSE: Queen Consort Metrodora, Bold | Greedy, +40, with her stat-icon row; SUCCESSION: Prince Pausanias (Delver | Tough, with a red 1 crown badge) and Duke Bardylis (Exploring, red 2 badge); COURTIERS: Archidamia the Minister (Eloquent | Drunk), Oligarch Pyrrhus the Minister (Affable | Debauched) and Pheretima the Scientist (Cruel | Pathfinder), each row a portrait, two trait words, opinion number and four stat icons; a FILTERS icon rail sits over the panel head
- under the leader portraits at top right, AMBITIONS (0/10) as a two-line tracker: Enact Epics / Philip the Intrepid's Legacy: 17y at 0/1, and Produce 400 Wood at 120/400
- left, the selected SCOUT unit card (Heal; Force March 100) over the leader card for ALEXANDER THE NEW, laurel portrait, two large numbers (17 +21 and 67 under a crown), a six-icon action strip and a full-width NEXT UNIT button; bottom centre a seven-button dock; bottom right the tile tooltip LUSH / FLAT / CLEAR (Vs. Mounted (Melee Combat) -25%, Tile: 12, 25, with the [Hold ALT] / [MIDDLE-CLICK] expand hints spelled out) beside the minimap
Top 3 colors
#27201f 23%#92a2b7 21%#59584c 16%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Mohawk Games / Hooded Horse, Old World screenshot: Old World - Announcement Trailer video (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Hooded Horse.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-10-21. verified 2026-10-21: scene-change survivor v0_0008.png (20.15s) inspected visually at full resolution (1920x1080) in this prep; keeper file map-hud-court-members.png is a byte copy of that survivor
no published policy found (checked 2026-10-21); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.