SKILLS upgrade screen: UPGRADE SKILL? confirm dialog

Citizen Sleeper · Character / Unit Detail

Art style Comic & cartoon

Citizen Sleeper - SKILLS upgrade screen: UPGRADE SKILL? confirm dialog

About this game

Developer: Jump Over The Age · Publisher: Fellow Traveller · Platform: PC (Steam) · Art style: Comic & cartoon · Screen type: Character / Unit Detail

More Citizen Sleeper screens in the Gallery

What to study

Character progression drawn as a wiring diagram. The Sleeper stands full-length at the left, the body being modified is literally on the sheet, while the right two-thirds lay the five skills out as horizontal circuits: each class runs from a -1 box through 0 to diamond nodes at +1 and +2, so a skill is not a number but a position on a track, and weakness (-1) is printed in the same type as strength. Perks hang off the track as cards in two price columns, 1 UPGRADE POINT and 2 UPGRADE POINTS, their effects written as plain rules text ('Keep 2 DICE even when CONDITION is BREAKING.', 'Reroll all of your DICE, once per CYCLE.') that reach back into the dice and condition systems the map screen runs on. Colour does the state work: pink for owned, available and actionable, grey for the not-yet. The trailer even catches the purchase mid-commit, the INTERFACE row is covered by an UPGRADE SKILL? bar with CONFIRM in solid pink, BACK in white, and the cost restated at the right edge, a modal that interrupts the grid without leaving it. Frame at about 0:54 in the Out Now Trailer (Steam), manually extracted at 54.25s: the skills beat runs about 52-54.5s as one continuous panel the scene-change pass never cut on, so no candidate frame of it exists.

Patterns

How the screen is arranged.

stat-panel panel-grid modal-dialog

Components

Parts on screen.

Card Illustration Grid

Screen inventory

  • header: 'SKILLS' in heavy pink display type, a boxed count '6' and 'UPGRADE POINTS'; column rules above and below the grid label the left column '1 UPGRADE POINT' and the right '2 UPGRADE POINTS'
  • full-body illustration of the Sleeper at left, smooth helmet-like head, glowing teal quilted jacket, exposed cabling at the waist, with a small drone hovering beside the header
  • five class rows, each with a pink circular icon, the class name and a one-line definition: ENGINEER 'Work with machines and physical tools.', INTERFACE 'Work with digital interfaces.', ENDURE 'Use strength or strength of will.', INTUIT 'Approach problems with awareness.', ENGAGE 'Approach a problem head-on.'
  • each class carries a modifier ladder: grey -1 and 0 boxes at left, then diamond nodes stepping to pink +1 and +2 boxes at right
  • 1-point perk cards: EFFICIENT EXTRACTOR, TRANSFER INTERCEPT, PHOTOSYNTHETIC SKIN, PREDICTIVE REASONING, THRILL SEEKER; 2-point perk cards: SELF REPAIR, ICEBREAKER, HARD TO KILL, INSTANT KARMA, OBSESSIVE HAGGLER, owned/highlighted cards in pink, unowned in grey
  • an open confirmation bar across the INTERFACE row: 'UPGRADE SKILL?' with a solid pink CONFIRM button, a white BACK button, and 'COST | 2 UPGRADE POINTS' right-aligned

Top 3 colors

#000408 33%#262727 18%#20141a 16%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© Jump Over The Age / Fellow Traveller, Citizen Sleeper screenshot: Out Now Trailer (Steam), Jump Over the Age / Fellow Traveller, shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Fellow Traveller.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-23. verified 2026-10-23: frame manually extracted at 54.25s from the curl-shim download of the Out Now Trailer (Steam) and inspected visually at full resolution (1920x1080); SKILLS header, 6 UPGRADE POINTS, all five class rows with perk cards, and the UPGRADE SKILL? CONFIRM / BACK dialog with COST | 2 UPGRADE POINTS confirmed visible and legible; no trailer caption, watermark or logo overlays the UI

no published policy found (checked 2026-10-23); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.