Ability wheel: Debilitate tooltip, Sundered combo

Dragon Age: The Veilguard · HUD & Gameplay UI

Art style Realistic 3D

Dragon Age: The Veilguard - Ability wheel: Debilitate tooltip, Sundered combo

About this game

Developer: BioWare · Publisher: Electronic Arts · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: HUD & Gameplay UI

More Dragon Age: The Veilguard screens in the Gallery

What to study

The wheel's tooltip pattern in full: hovering an ability opens a card that states damage, cooldown, stagger weight and the status it applies (here Sundered) plus a Combos-with tag, all while the paused boss, its health bar and the target's Vulnerable/Resistant lines stay visible behind the ring. The player therefore compares an ability's numbers against the target's resistances without leaving the wheel. Frame at about 2:18 (138s) in the Blighted Dragon Trailer (Steam).

Patterns

How the screen is arranged.

radial-menu mechanic-wheel skill-tooltip party-portraits target-selection hud-overlay

Components

Parts on screen.

Portrait Action bar Button prompts Tooltip

Screen inventory

Top 3 colors

#101319 21%#393237 18%#534d4f 18%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© BioWare / Electronic Arts, Dragon Age: The Veilguard screenshot: Steam trailer (Blighted Dragon Trailer), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Electronic Arts.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-11-04. verified 2026-11-04: dense-scan frame f_070 (2s interval scan of the Blighted Dragon Trailer), inspected visually at full resolution (1920x1080); tooltip text (damage, cooldown, stagger, Sundered, Combos with), target card, boss bar and all controller prompts settled and legible; no trailer caption in frame. Timestamp is the scan frame's nominal time, cross-checked within a few seconds against the spot-verified 105s boss frame from the same trailer

EA content policy (https://help.ea.com/en/articles/security-and-rules/ea-content-policy/, checked 2026-11-04): fans may use EA game content for personal projects and fan sites, passive-ad monetisation of fan sites is allowed, and a fan project must state it is not endorsed by or affiliated with EA; fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.