Photo Mode, Camera tab: Angle and Roll sliders over a frozen explosion

Death Stranding Director's Cut · HUD & Gameplay UI

Art style Realistic 3D

Death Stranding Director's Cut - Photo Mode, Camera tab: Angle and Roll sliders over a frozen explosion

About this game

Developer: KOJIMA PRODUCTIONS · Publisher: 505 Games · Platform: PC (Steam) · Art style: Realistic 3D · Screen type: HUD & Gameplay UI

More Death Stranding Director's Cut screens in the Gallery

What to study

Death Stranding's Photo Mode treats a menu like a camera body: a tabbed panel (switched with the bumpers) sits over the frozen scene, and the Camera tab reduces photography to three rows - Angle on a wide blue slider reading 38.0, Roll at 0, Show UI Off. Nothing is boxed in a window; the panel floats at the scene's lower right and a one-line controller prompt bar along the bottom carries every verb the mode has. Frame at about 0:04.5 in the Photo Mode Trailer (Steam), a manual extraction inspected at full resolution in this prep; the trailer's burned-in 'Photo Mode' caption and 'Game Footage Not Final' notice are not game UI and are disclosed in the elements.

Patterns

How the screen is arranged.

icon-tabs slider-rows prompt-bar minimal-hud

Components

Parts on screen.

Tabs Menu Grid Button prompts Slider

Screen inventory

  • the Photo Mode panel is a tabbed strip anchored to the lower right of the frozen scene, switched with LB/RB bumpers: seven icon tabs in a row - Camera (selected, labelled), two pose/expression faces, aperture, brightness, frame shape and Frame
  • Camera tab rows: Angle on a long blue slider at 38.0, Roll on a plain slider at 0, Show UI set to Off with a chevron - each row is a label left, a control centre, a numeric or state readout right
  • along the very bottom, a full controller prompt bar in small pale type: L Move Camera, R Rotate Camera, LT Lower Camera, RT Raise Camera, R Show Grid, X Hide Menu, Y Reset, B Resume Game - the mode's whole verb set, always on screen
  • behind the panel, the frozen moment the mode exists for: Sam bursting through an explosion, debris suspended mid-air - Photo Mode stops time and the UI is the only thing that moves

Top 3 colors

#383732 23%#111314 21%#241b16 20%

Top three palette colors by share. The remaining colors make up the rest.

Source and credit

© KOJIMA PRODUCTIONS / 505 Games, Death Stranding Director's Cut screenshot: Death Stranding Director's Cut - Photo Mode Trailer video (Steam), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by 505 Games.

Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page

Source details

Fetched 2026-10-21. verified 2026-10-21: manual extraction at 4.5s from the Photo Mode Trailer (Steam) inspected visually at full resolution (1920x1080) in this prep; keeper file photo-mode-camera-tab.png is a byte copy of manual/v1_4.5.png (sha256 014e384e0ef5ec80778316fa41213f4580a9a4c4aa322778f9f9b801955effd4)

no published policy found (checked 2026-10-21); fair-use study use, takedown honored within 48h

Rights holders: see Copyright & takedown.