Battle HUD in Overdrive: swamp fight, Sienna uses X-Slash
Chained Echoes · Battle / Tactics
Art style Pixel art
About this game
Developer: Umami Tiger · Publisher: Deck13 · Platform: PC (Steam) · Art style: Pixel art · Screen type: Battle / Tactics
More Chained Echoes screens in the Gallery
What to study
Chained Echoes' signature Overdrive mechanic in its green (optimal) state: the top bar reads OVERDRIVE with the marker in the green zone, the turn order shows who acts next, and the action banner names the move being executed while the party HP/TP panel tracks all four members. The swamp arena and settled idle poses make the HUD the readable layer. Frame at 0:33 in the Launch Trailer movie (Steam). Disclosure: none.
Patterns
How the screen is arranged.
mechanic-callout turn-order-panel turn-banner party-status hud-overlay
Components
Parts on screen.
Timeline Banner Vitals bar Gauge Portrait
Screen inventory
- OVERDRIVE state label on the turn-order bar (green zone)
- Turn-order bar (Act / Next portraits)
- Action banner (Sienna uses X-Slash.)
- Party HP/TP panel bottom-right with Ultra Move gauge
- Swamp battlefield with the party in idle poses
Top 3 colors
#30302f 21%#9a8d80 18%#83817b 16%
Top three palette colors by share. The remaining colors make up the rest.
Source and credit
© Umami Tiger / Deck13, Chained Echoes screenshot: Steam store movies (Accolades Trailer, Launch Trailer), shown for design study and commentary. PlayCraft is an unofficial fan project, not affiliated with or endorsed by Deck13.
Source tier 2 (publisher-released) · screenshot: Steam store page · Steam page
Source details
Fetched 2026-11-04. verified 2026-11-04: scene-change frame (v1_0017.png, t=33.2s) inspected visually at full resolution; settled, legible, genuine in-game battle HUD confirmed
no published policy found (checked 2026-11-04); fair-use study use, takedown honored within 48h
Rights holders: see Copyright & takedown.